A heavier euro-style worker-placement game with area control, engine building and multi-use cards that uses many aspects of music theory but no musical skill or knowledge is required to play.
If you are interested in a demo or playing a full game we host games on Tabletop Simulator. Simply reach out to us on social media and we can arrange a play time.
Welcome musicians to another year at the prestigious Garrett School of Music! Over the course of Fall, Winter and Spring quarters you will attend classes to study noted composers and performers, practice music theory and build your repertoire of chords, scales and melodies.
During the school year you will have opportunities to improve your instrument mastery, challenge for 1st Chair, try your hand at composing new music and attend ensemble rehearsals. Make sure you complete enough items on the Audition Checklist and out-perform your fellow musicians throughout the school year. Only the top student will earn a coveted Audition with the Kowalski Philharmonic Orchestra!
New students are welcome and no prior musical experience is required.
Rehearse. Build your repertoire. Orchestrate the win!
Conservatory plays 2-5 players and takes around 30-40 minutes per player. The game includes 30+ music theory elements but is designed so non-musicians can play equally.
For those interested in the musical aspects of the game here is a list of the music theory elements used in the gameplay.
We are currently finishing playtests of the latest updates to the core game. We are interested in possibly finding another publisher to partner with who already has an established track record with heavier euro games. You can sign up to be notified of updates to our games.